Clockwork Dreams

Enthusiastically Unstable; Eloquently Retrotech

The attack of the FLYING PLANTS!

| March 29, 2011

No, not pants. I was pondering over the possibilities of photosynthesis-based creatures last night, mostly just because it was interesting. But then, this morning, it occurred to me that mobility is a hitherto unexplored evolutionary track for survival in an environment that suffers from Lots of Really Big Fires. (Not to mention, two advantages my [...]

Hurray, continents!

| March 28, 2011

I have finally – FINALLY – solved the issue of continent placement on my moon-world in a way that suits everything. The solution: there are three continents. One is the primary continent – the planetward one – and is larger than the other two. About the size of the other two combined. Said largest continent [...]

Gas giant mythos: Good, Bad, or Neutral?

| March 18, 2011

I decided a couple days ago that I wanted the planet my world orbit’s to be mythologically connected to the concept of the afterlife. I was thinking something along the lines of Hell – the bad place to go when you die. As opposed to the good place. Which… I dunno. Anyway, the thought of [...]

Orbits and climates and seasons, oh my!

| March 18, 2011

Time to blather on about some of my recent world-building developments~ I have a basic world map – rough continent shape and position, with some vague jottings of major geographical features on the continent-of-interest. The latter is the continent that my people are going to be on. The world is a tidally-locked satellite of a [...]

Governments and societies on new worlds

| March 16, 2011

I was reading this article (which is interesting, if extremely limited in scope), and one bit at the beginning really struck me. Specifically, the bit about how having just one government or society is not believable. Which my first reaction to is agreement. My first reaction, mind you. Now on my world, I haven’t limited [...]